first commit - migrated from codeberg
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commit
5ead03e1f7
567 changed files with 102721 additions and 0 deletions
26
linux/runner/CMakeLists.txt
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26
linux/runner/CMakeLists.txt
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cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the application ID.
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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6
linux/runner/main.cc
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6
linux/runner/main.cc
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#include "my_application.h"
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int main(int argc, char** argv) {
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g_autoptr(MyApplication) app = my_application_new();
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return g_application_run(G_APPLICATION(app), argc, argv);
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}
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130
linux/runner/my_application.cc
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130
linux/runner/my_application.cc
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#include "my_application.h"
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#include <flutter_linux/flutter_linux.h>
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#endif
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#include "flutter/generated_plugin_registrant.h"
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struct _MyApplication {
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GtkApplication parent_instance;
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char** dart_entrypoint_arguments;
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};
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G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
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// Implements GApplication::activate.
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static void my_application_activate(GApplication* application) {
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MyApplication* self = MY_APPLICATION(application);
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GtkWindow* window =
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GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
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// Use a header bar when running in GNOME as this is the common style used
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// by applications and is the setup most users will be using (e.g. Ubuntu
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// desktop).
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// If running on X and not using GNOME then just use a traditional title bar
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// in case the window manager does more exotic layout, e.g. tiling.
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// If running on Wayland assume the header bar will work (may need changing
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// if future cases occur).
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gboolean use_header_bar = TRUE;
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#ifdef GDK_WINDOWING_X11
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GdkScreen* screen = gtk_window_get_screen(window);
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if (GDK_IS_X11_SCREEN(screen)) {
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const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
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if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
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use_header_bar = FALSE;
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}
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}
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#endif
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if (use_header_bar) {
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GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
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gtk_widget_show(GTK_WIDGET(header_bar));
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gtk_header_bar_set_title(header_bar, "nokken");
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gtk_header_bar_set_show_close_button(header_bar, TRUE);
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gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
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} else {
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gtk_window_set_title(window, "nokken");
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}
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gtk_window_set_default_size(window, 405, 900);
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gtk_widget_show(GTK_WIDGET(window));
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g_autoptr(FlDartProject) project = fl_dart_project_new();
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fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
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FlView* view = fl_view_new(project);
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gtk_widget_show(GTK_WIDGET(view));
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gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
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fl_register_plugins(FL_PLUGIN_REGISTRY(view));
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gtk_widget_grab_focus(GTK_WIDGET(view));
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}
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// Implements GApplication::local_command_line.
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static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
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MyApplication* self = MY_APPLICATION(application);
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// Strip out the first argument as it is the binary name.
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self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
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g_autoptr(GError) error = nullptr;
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if (!g_application_register(application, nullptr, &error)) {
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g_warning("Failed to register: %s", error->message);
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*exit_status = 1;
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return TRUE;
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}
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g_application_activate(application);
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*exit_status = 0;
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return TRUE;
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}
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// Implements GApplication::startup.
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static void my_application_startup(GApplication* application) {
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//MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application startup.
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G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
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}
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// Implements GApplication::shutdown.
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static void my_application_shutdown(GApplication* application) {
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//MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application shutdown.
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G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
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}
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// Implements GObject::dispose.
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static void my_application_dispose(GObject* object) {
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MyApplication* self = MY_APPLICATION(object);
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g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
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G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
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}
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static void my_application_class_init(MyApplicationClass* klass) {
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G_APPLICATION_CLASS(klass)->activate = my_application_activate;
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G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
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G_APPLICATION_CLASS(klass)->startup = my_application_startup;
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G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
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G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
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}
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static void my_application_init(MyApplication* self) {}
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MyApplication* my_application_new() {
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// Set the program name to the application ID, which helps various systems
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// like GTK and desktop environments map this running application to its
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// corresponding .desktop file. This ensures better integration by allowing
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// the application to be recognized beyond its binary name.
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g_set_prgname(APPLICATION_ID);
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return MY_APPLICATION(g_object_new(my_application_get_type(),
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"application-id", APPLICATION_ID,
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"flags", G_APPLICATION_NON_UNIQUE,
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nullptr));
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}
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18
linux/runner/my_application.h
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18
linux/runner/my_application.h
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#ifndef FLUTTER_MY_APPLICATION_H_
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#define FLUTTER_MY_APPLICATION_H_
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#include <gtk/gtk.h>
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G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
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GtkApplication)
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/**
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* my_application_new:
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*
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* Creates a new Flutter-based application.
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*
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* Returns: a new #MyApplication.
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*/
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MyApplication* my_application_new();
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#endif // FLUTTER_MY_APPLICATION_H_
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